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- The files in this folder are to help the programmer new to graphic
- ports and animations, not only get started, but learn how to
- animate sprites on the Macintosh with great ease.
-
- Before you dive in, it is assumed that:
-
- You have Think C You are pretty familiar with Macintosh C. (If
- not, get the book C Primer.) You are honest enough, that if you
- use the routines provided you will pay the shareware fee of $15
- to:
-
- Tony Smal, 18606 Cassandra Street Tarzana, CA 91356
-
- Registered users will be able to beta test all upcoming CelluSoft
- games and will be the first to recieve new installments of source
- code.
-
- Where do I start???
-
- Start by opening up the demonstration project entitled Animation
- Project. Build the application and take a look at it. This is
- what you will soon be able to do.
-
- How will I soon be able to do that???
-
- Look through the CelluSoftAnimations.c file which thoroughly
- explains each of the port and animation routines. Then look at
- the Animation Project.c file which demonstrates how the routines
- were used to create the program you just built.
-
- Questions? Comments? Send mail or E-mail - AOL - TonyS33.
-